//preload the images
var img1=new Image(110,143)
img1.src="images/slide01.jpg"
var img2=new Image(110,143)
img2.src="images/slide02.jpg"
var img3=new Image(110,143)
img3.src="images/slide03.jpg"
var img4=new Image(110,143)
img4.src="images/slide04.jpg"
var img5=new Image(110,143)
img5.src="images/slide05.jpg"
var img6=new Image(110,143)
img6.src="images/slide06.jpg"
var img7=new Image(110,143)
img7.src="images/slide07.jpg"
var img8=new Image(110,143)
img8.src="images/slide08.jpg"
var img9=new Image(110,143)
img9.src="images/slide09.jpg"


var total=9		//how many images in the slide
var speed=3		//speed in seconds
var slideV=1	//start from which slide
var temp=1		

function showslide(){
   if (!document.images)
      return
   if (document.all)
      slide.filters.blendTrans.apply()
      document.images.slide.src=eval("img"+slideV+".src")
   if (document.all)
      slide.filters.blendTrans.play()
      temp=slideV
   if (slideV<total)
      slideV++
   else
      slideV=1
   if (document.all)
      setTimeout("showslide()",speed*500+2000)
   else
      setTimeout("showslide()",speed*1000)
}

function restartslide(){
   setTimeout("showslide()",2000)
   return true
}

window.onerror=restartslide